Event

Applied Game Production in the Cloud

Interested in seeing how CI/CD can work in the cloud for your games studio? Games have a unique builder profile that sometimes doesn’t fit typical software deployments, and we will walk through the choices.

IDA Conference, København V

Tuesday 7 November 2023

17:00 - 19:00

DKK 0.00 - DKK 250.00

English

More practical information at the bottom of the page.

This talk is aimed at technical individuals with an interest in the gaming industry, and who already have a familiarity with the cloud.

In this follow-up session to the previous Introduction to Game Production in the Cloud, we dig deeper into the nuts and bolts of using a cloud environment to manage and create games. 

Particularly, we will look at distributed source control and build options, CI/CD and the challenges involved with distributed game engine development

Speaker: Isaac Lenhart, Senior Solutions Architect, Amazon Web Services

Organizer: Finn Gustafsson, IDA IT

Participation: Free for members of IDA IT and DANSK IT

Refreshments: Coffee / tea and fruit / soft drinks.

Prices

Participant, not a member of IDA

250 kr.

Company member

0 kr.

Unemployed IDA member

0 kr.

Member

0 kr.

Member of organiser

0 kr.

Senior member

0 kr.

Student, not a member of IDA

0 kr.

Student member

0 kr.

Practical Information

Where

IDA Conference
Kalvebod Brygge 31-33
1780 København V

When

Tuesday 7 November 2023
17:00 - 19:00

Registration deadline

Monday 6 November 2023 23:59

Latest cancellation

Saturday 4 November 2023 23:59

Event language

Engelsk

Total seats

50

Available seats

39

Organizer

IDA IT

Co-organizer

Kurser for studerende

Meetup no.

349793
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