Event
Applied Game Production in the Cloud
Interested in seeing how CI/CD can work in the cloud for your games studio? Games have a unique builder profile that sometimes doesn’t fit typical software deployments, and we will walk through the choices.
IDA Conference, København V
Tuesday 7 November 2023
17:00 - 19:00
DKK 0.00 - DKK 250.00
English
This talk is aimed at technical individuals with an interest in the gaming industry, and who already have a familiarity with the cloud.
In this follow-up session to the previous Introduction to Game Production in the Cloud, we dig deeper into the nuts and bolts of using a cloud environment to manage and create games.
Particularly, we will look at distributed source control and build options, CI/CD and the challenges involved with distributed game engine development
Organizer: Finn Gustafsson, IDA IT
Participation: Free for members of IDA IT and DANSK IT
Refreshments: Coffee / tea and fruit / soft drinks.
Prices
Participant, not a member of IDA | 250 kr. |
Company member | 0 kr. |
Unemployed IDA member | 0 kr. |
Member | 0 kr. |
Member of organiser | 0 kr. |
Senior member | 0 kr. |
Student, not a member of IDA | 0 kr. |
Student member | 0 kr. |
Practical Information
Where
Kalvebod Brygge 31-33
1780 København V
When
17:00 - 19:00